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The Oculus Quest 64GB is a standalone VR headset featuring inside-out Oculus Insight tracking, a sharp 110° OLED display at 1440x1600 resolution, and wireless freedom for untethered gameplay. Designed for quick setup and social connectivity via Facebook, it offers a portable, all-in-one VR experience ideal for professionals seeking immersive entertainment without the clutter of external sensors or cables.
| ASIN | B07HNW68ZC |
| Additional Features | Microphone Feature |
| Age Range Description | Adult |
| Best Sellers Rank | #39,749 in Video Games ( See Top 100 in Video Games ) #272 in Standalone Virtual Reality Headsets #8,607 in PC Games & Accessories |
| Brand | Meta |
| Built-In Media | Product Instruction |
| Color | Black |
| Compatible Devices | Game Console |
| Connectivity Technology | Wi-Fi |
| Connector Type | USB Type A |
| Controller Type | Touchpad Control |
| Customer Reviews | 4.4 4.4 out of 5 stars (9,568) |
| Display Maximum Resolution | 1440 x 1600 |
| Display Refresh Rate in Hertz | 90 |
| Display Resolution Maximum | 1440x1600 |
| Display Type | OLED |
| Field Of View | 110 Degrees |
| Global Trade Identification Number | 00815820020271 |
| Is Mixed Reality Compatible | No |
| Item Weight | 4.57 Pounds |
| Manufacturer | Oculus |
| Memory Storage Capacity | 64 GB |
| Mfr Part Number | 301-00170-01 |
| Model Name | 301-00170-01 |
| Model Number | 301-00170-01 |
| Operating System | PC |
| Platform | Meta |
| Resolution | 1440 x 1600 |
| Screen Size | 5.7 Inches |
| Sensor Technology | Inside-out tracking |
| UPC | 815820020271 |
| Unit Count | 1.0 Count |
| Warranty Description | Limited Warranty |
A**A
Best VR leap since the invention of VR!
I'm a VR fan. I've tried many VR headsets. Phone, PSVR, HTC, and other Oculus headsets. I feel like I'm within the range to talk about this in depth. To start. The screen is very sharp. At least for current standards. You're not looking at real life obviously, but it gets the job done and the pixels are hardly noticeable. I cannot say the same for other headsets where the pixels are too noticeable and very distracting, however I feel like a theater experience when watching videos is a great trade-off for a bit more obvious pixels. That being said, the display and colors still look great, and I enjoy having vibrant colors when watching stuff or playing games. It is a good thing I notice far more than any pixels. It is just as good as all the TV's in my house and my iPad/iPhone, if not better in some aspects. When watching videos, it's definitely a thing you need to get into the habit for, as putting on the headset is a bit time consuming rather than just turning on a TV and sitting down. Until further improvements (which have been confirmed by Oculus to come in 2020 or sooner) are made for tracking, it is near impossible to watch videos at night, which discourages using it, because it needs to use the cameras and know where it is, and where the controllers are. This means keeping a light on, or having a really bright night light. The improvements Oculus are bringing for this issue will be astounding for other programs. The improvements include better tracking at night for controllers, and the ability to track hands so there is no need for controllers, which solves most issues and provides a true VR experience. Cannot wait for this. However until then, watching and playing at night or without any lights is impossible, so if you plan on doing that, wait a while; or don't! It's still fantastic. While I watch videos and movies and TV shows, the audio is great, the screen is great, and the feeling of a ginormous TV in front of you is great. However the best thing in my opinion is how comfortable it is. It's made of fabrics and soft straps, with no plastic pieces or heavy parts. It is still relatively heavy, but compared to other headsets, it's a dream. The weight balance is acceptable, and the straps are never uncomfortable. Watching stuff with this does not make my head hurt like the PSVR does, it's snug but not too snug. About the controllers, I like them. It took some time getting used to them, from other large controllers, but the responsiveness and little quirks about the controllers are wonderful. Just wish the straps wouldn't give out on me, they stopped tightening properly after about 2 months of regular use. The game selection is not very wide right now, but that's ok. The thing came out in May, and it has stuff like Beat Saber and SuperHot, so it's got the fun in those secured. However more quality titles are nowhere to be seen (yet!), and hopefully Oculus is able to bring big games like Minecraft VR, Skyrim VR, Borderlands VR, Etc. All over, because playing those on a PSVR or PCVR is not preferred after getting this headset, due to the fact that it's wireless. The wireless functionality has been the key factor for me. This thing is crazy cool and a humungous step in the right direction for VR. While the battery of the headset won't get you much playtime (2-3 hours, from experience) it sure does give me plenty of time to play wirelessly before plugging in the nonintrusive cable, trick for those wondering - play with the cord plugin into a wall behind you, and run the cord between your legs up to the headset, you won't even notice the charging cord there. As for the portability aspect. This is 1,000% better than anything else for letting friends and family try truly good VR without hauling a full PS4, or hauling a laptop (which most people don't use for VR, a desktop is smarter). I frequently bring this over to others and can hold the whole thing with one hand while carrying anything else I want in the other. I just use the original box it came in. Works fine for me! It's a great party trick, and not a one trick pony. People WILL ask you to bring this over when you visit, if they've tried it and liked it. People WILL ask when you'll bring it next. It doesn't get annoying, but it's funny! Seeing others try VR for the first time (and not garbage phone VR cases) with no wires, no limits, and with a good quality screen + good tracking, it is a wonderful way to pave the love of VR into everyone and get them hooked. I just wish there was a better way for everyone else to watch someone playing a game in VR. The current situation is having your friend put on the headset, with no custom headphones (using the built in speaker audio thingies) go to your phone, go to the Oculus app, and stream the Oculus view onto your phone. There is no audio (as far as I'm aware) transmitted to this cast, which is why I recommend the friend does not wear headphones, because the headset speakers themselves are the only way both the audience and player can hear what's going on. Not to mention the viewing for the audience is on a phone screen. You can cast your phone to a TV, but the lag from an internet connection, and high latency causing long delays onto a TV can make you feel like you're watching images of pixels with bad audio. There absolutely needs to be a revamped casting system for the quest, and I'm sad this is the best method! Unfortunately my first experience was with a phone VR case, and while I loved the concept of VR, it was a poor example for a first impression. I'm glad I stuck around for VR but not everyone is the same, this is a good way to get someone to try out VR and like it. Overall: There are some quirks and downsides. The battery isn't the best, more games could come out, nightime use can drastically improve, and the ability to cast properly are all things that I disliked or was not very happy about. However, the pros heavily outweigh the cons, and I am in no way going to get rid of this bad boy! It is a revolutionary product with many amazing features and a wonderful step for VR into the mainstream audience. If you're reading this and considering, absolutely do. It is worth every penny, especially since it's dirt cheap for the amount of use you'll be getting from it. I would do 9/10 but there are only 5 stars. So 4.5/5!
R**F
Perfect VR system for busy people
I love video games. I also have a family and a demanding job. My time for gaming is limited. I already had the Playstation VR, so I am not new to VR. This headset is amazing mainly because it is self contained and is wireless. Some of the tethered VR headsets are going to be an improvement over this system graphically, but you are giving up the ease of use and freedom of a wireless experience. I keep the headset hidden in my entertainment center in the living room, there are no sensors, wires, etc that are left out. Getting ready to play takes a couple of minutes and when you are done you put it right back. You can take it on the road if you want to share the experience with a friend or on a business trip. So far I have played beat saber, Vader Immortal, and Robo Recall. I am very impressed with the experience given that this system is running off of a what is essentially a smart phone platform. The graphics are pretty much PS3/XBOX 360 level of detail, but that really misses the point. The immersion you feel in the middle of one of these games goes far beyond the graphical fidelity. Think of this system in line with the Nintendo Wii. The point is the interaction. Not having wires attached to you if far more important in my opinion. The other key benefit of this system is it will expose non gamers to VR. 4-5 non gamers tried this out at my house last weekend and all of them were blown away. Very similar to playing Wii bowling with your wife/girlfriend or mom/dad, its just easy to understand and very approachable. Having an uncluttered space to play is key. Being on your feet and walking around through the virtual play space is the main benefit of a wireless system. The system wants a 6.5 foot square to allow you to move around the room during play, but you can always go bigger. You use one of the controllers to draw out the safe zone. During game play you will see a mesh wall appear when you get close to the edge. You can stick your head through the safe zone wall and the view will change to a black and white video feed of the room. This is amazing, and really helpful if you hear a strange noise need to communicate with someone in your home. The other feature I should mention is the headset has built in speakers. This allows you the play games, but still hear ambient noise in the room. If you have kids, its probably not a great idea to be blind and deaf at the same time. You can plug in earbuds for a more immersive experience, but I wouldn't recommend it unless you are solo. I have found that VR is best in short chunks, like 15-30 minutes. Most of the games feel more like arcade games and I think that is the right experience. You are moving around and depending on the game it can be a pretty active experience. Play a few rounds of Creed boxing, its not something you will likely want or be able to do for hours. The ease of setup and wireless nature of the Quest is the ideal VR experience in my opinion regardless of cost. Its less about the graphical horsepower and more about how you interact. If you don't want to maintain a dedicated VR space and invest in a dedicated gaming PC, this is the way to go. I can't wait to see the state of VR in 10-20 more years. I think wireless is the new minimum standard after giving the Quest a test drive. Good luck!
B**N
It works like it should, no complaints!
I got mine in the mail a little early (two days before release date) and was extremely happy to set it up. The setup was easy, taking me only about 5 minutes to set up the headset, and the controllers. Setting up room-scale tracking was extremely easy as well, not having to screw base stations into the wall or place sensors any where made it a breeze. The one thing that amazed me right out of the box was how I could make a play area larger than ever before, and walk around flawlessly with no tracking errors, dodging couches, chairs, and walls due to Oculus Guardian. The next part that amazed me was the responsiveness of the controllers paired with the quality of the screen. While games have lower graphics than PC powered graphics, everything was still great and no motion sickness with the 70 hz refresh rate. I love the form factor and set up of the Oculus controllers; the controllers are 10 times better than that of the HTC VIVE (until Index VR Controllers are released). Starting up the first game I bought, SuperHOT VR (a must buy for anyone just starting VR or wanting to play a fun game that never gets boring), and it ran flawlessly. I originally had an HTC VIVE and sold it for the portability of the Quest, and I could not tell the difference in graphics in SuperHOT (I could notice it with some games but most games ran like a dream). Playing games truly wireless is a godsend, I felt that it was exactly what we need to bring VR to the masses. People possibly wonder however, what about the SteamVR games for previous VIVE or Oculus owners, well luckily to a website called RiftCat, you can stream SteamVR titles using PC graphics to the Quest with a stable Wi-Fi connection. My friends and I when using the VIVE would rate a game's immersive-ness by seeing how well we know where we are oriented before taking off the VIVE, and if we could not notice the orientation, it would be deemed as an immersive title. Very few games achieved that (Rec Room, Raw Data, Arizona Sunshine, and sometimes TheLab). But now, with the use of no wires, being completely free in a VR world, almost every game we try on the Quest is immersive (one time I took it off and started from the couch all the way to the microwave, which is about 20 ft of walking). Almost every time before I take off the headset, I have had no idea what way I am facing/rotated in my room. The next thing which I appreciate is the integrated speakers. While there is a headphone jack, including speakers instead of headphones adds a nice touch where everything still feels immersive but giving us enough of a presence in our surroundings (when a friend tells us something while playing we can hear it, or when dogs are barking, someone is knocking on the door, all can be successfully heard). The next thing that I like is the head-strap. The head-strap is extremely adjustable making it easy to slip on and off when switching between players. And the other nice touch is that there is a slight elasticity to the strap where when you pull on it, it expands and contracts, meaning when I take it off, the strap lengthens (without feeling tighter) and when I put it bag on it tightens to a nice snug fit. One might wonder about being with other people and whether or not they can see what you are doing, but luckily they added the option to Cast the player's view onto a TV using Google Chromecast. This works, but is still in beta so it sometimes causes a little bit of throttling/motion sickness. With everything I love, there are two things I would have liked to see added to the Quest: First: the option to plug a long cable from the Quest to the PC, allowing PC graphics to be played on the Quest, when you are home but still having the standalone option for traveling. While RiftCat is an option, fast Wi-Fi is not always an option to everyone. Second: updating the SOC to a Qualcomm Snapdragon 855 with the Adreno 640 GPU, improving the graphics by up to around 40% and improving the speed and power efficiency at the same time. Hopefully they continue to update the chipset every year with the latest and greatest Snapdragon Processor and Adreno GPU. Overall, for the amazing price, portability, tracking, gameplay and immersiveness, the Oculus Quest is an amazing device that I would highly recommend getting. I love this so much that I am pretty sure this is the longest review I have written-that is how much I love this product.
H**N
Coming from the Oculus Rift - Awesome!
I have owned a Oculus Rift for a few years now, which I really loved at the time. Over time I found that I would rarely actually use it, as it took quite an effort to set everything up (3 sensors). Being a Mac user, this came with additional issues, as Apple somehow refuses to provide some potent GPU's or a reasonable GPU upgrade path. So I found myself using a Windows machine each time I wanted to play (with nVidia 1060). It has always been an impressive experience though. Last week I did get myself the Oculus Quest, and boy did a world of fun open for me. No more setup, no PC needed with beefy GPU, no annoying wires. Just take the headset, put it on, and you're good to go! When I received the Quest, it took about 10 minutes to get started for the first time (including unboxing), and in the passed days I have found myself using the Quest frequently. -> Note for Oculus: add a page to your quickstart guide, showing what button does what and showing how to power off the device properly, would have been good. The best part is definitely that the entire exercise of "getting started" has been cut down to almost zero time. Just take the headset, put it on, verify the guardian, and you're good to go. This was definitely not the case with the Rift. Speaking of the Guardian; it seems to remember earlier settings, which is nice when you're playing on the same spot again in the future. Being able to see your surroundings while setting the Guardian is awesome! Something I missed with the original Rift. Since the headset includes an Android device and a battery pack, it is, understandably, a little heavier, but I have to say that I didn't notice this while using it. On that note: the headset has significantly improved for those wearing glasses. A special insert will provide a little bit more room. The controllers are different than the ones that come with the Rift as well, and I'd say they are an improvement as well. The battery gives me quite a bit of play time (about 2 hours), and if needed one can charge while playing (charger or Powerbank - it seems the USB-c charger/Powerbank should at least support 5V/2.6A). I haven't had a need for that, because after 2 hours of playing, it's nice to take a little break anyway. Charging the headset is relatively fast, it seems the provided charger is 18W, so maybe a beefier charger will do things quicker. I haven't tested that yet. As one can imagine, the graphics (details) are not as great as the Rift (lack of beefy GPU). Games like "Robo Recall" play very smooth, but the textures are of a much lower, but acceptable, quality. The quality is enough to have a very smooth and acceptable experience. Having said that; the picture is very clear and seems a little better than the Rift, but not by much. The headset does seem to fit better though than the Rift. The sound was actually a surprise. Where with the Rift one had little speakers over the ear, the Quest seems to have "nothing" yet the sound is surprisingly good. An optional headset/earbuds can be used, but I haven't had a need for it yet. Linking the Quest to my XBox One controller worked off the bat as well, which I needed since I wanted to sideload Half-Life and Quake (sidequest - sidequestvr.com). Obviously, the old Half Life and Quake games are very low-res, but it was a fun experience anyway as you can move around more freely (compared to "Robo Recall" where you have to jump from one location to the other). One cool thing Oculus did as well, is that when a title is available for the Rift and the Quest, your previously bought games will be available on the Quest as well (eg. Robo Recall). Another cool thing is the Oculus Quest for your smartphone. It not only gives you easy access to all kinds of settings, the store, your library etc, but ... it also allows you to view what the player is viewing or even cast the video feed to ChromeCast. This is great when wanting to follow a player or when wanting to help out those new to the VR experience. Now one downside is that the game selection is, at this moment, still a little limited. SideQuest adds a few extras, but it is not for everybody. Some games of the Rift are re-done for the Quest (Robo Recall for example), and some have a "version 2" for the Quest. For example the super cool demo "Face your Fears" (Rift) is available for the Quest as "Face your Fears 2" - unfortunately though, it's not even close to the original. It's a completely different "game". This actually bummed me out a little, since I used "Face your Fears" to show new VR users the cool immersive feeling when using a VR (it's awesome!). The new version is not anywhere close to that experience and has no resemblance with the previous version whatsoever. -> So to the maker of "Face your Fears" - please redo the original for the Oculus Quest as well! A few accessories one could consider buying; 1. A hardshell case. I got this one, which first perfect and even holds charger and my XBox One controller: https://www.amazon.com/gp/product/B07WCRS6D4/ref=as_li_ss_tl?ie=UTF8&psc=1&linkCode=ll1&tag=tweaki-20&linkId=e269d682b3f9a6abf75cce49062b1d1c&language=en_US 2. Optionally a lens protector - a little insert to make sure direct sunlight doesn't hit the lenses, and to prevent scratches when the Quest is stored. Still looking for this, and for now I use the little cardboard insert that came with the Quest. 3. Some kind of hygienic wipes/masks/etc to prevent shearing sweat ;-) I'm still looking for something that would do the trick. 4. A powerbank, if you want to remain untethered while playing with a drained battery. All-in-all, I'd highly recommend the Oculus Quest, and I'm curious what Oculus will do with the next generation. If you ever decide to sell the Quest, you'd find a buyer much easier, as there are no additional requirements (like with the Rift) for the potential buyer.
C**E
Absolutely blown away
I've been interested in VR since the very beginning, but, as a younger person just barely out of college, I never had (and still don't have) the means to afford $800+ setups. I finally decided to treat myself and grab the quest, and man, I am absolutely blown away. As soon as I put this thing on my head, I was smiling like an idiot. As my first vr experience, having only seen it through YouTube videos, the simple joy of feeling totally immersed and interacting with things around me was mind blowing. I couldn't help but pass it over to my girlfriend who was watching, and my dad a few minutes later, and they all had the same reactions: big, goofy grins. And that's what makes this device in particular so special. Out of all the VR setups, this one has to be the most social. With the quest, you don't need to have someone follow you to your bedroom where your pc is, or worse, lug the pc somewhere else. Just take the headset off and pass it around. It's so simple and fun. As someone who has never used VR before, the graphics in most games I've played look great. You can tell they've been toned back in some places, but honestly, the games are too fun to care. If you're coming from a pc, you'll probably see a graphical downgrade, but this device isn't meant as an upgrade. It's an alternative. Recently, oculus just announced the icing on the cake, making the Quest possibly the most versatile VR headset around. Soon, they'll be rolling out Quest Link - if you already have a gaming pc, you can connect (via their premium cable, but still...) to a pc and play full, pc oculus games. Not only that, but in an update, they are rolling out hand tracking. No need for controllers at all. Just your hands. Pretty cool, and I had no clue when I bought this. Now it's essentially the Nintendo switch of VR. Best of both worlds. I'll finish by saying this: if you have been interested in vr, but don't see yourself getting a gaming pc and $800 headset, then this is the device for you. Full stop, best bang for your buck. Just get it.
D**N
ABSOLUTELY INCREDIBLE! So Realistic, it's scary!
Where do I start? It came earlier than anticipated and the box was sealed, the product appeared to be in new condition, I say that because some people have reported getting used equipment or missing equipment, not so in this purchase. I charged it and put the batteries into the hand held controls and I loved that the doors of the devices were magnetic, they slid right into place and stayed! So far, we have played hours with the batteries that came with it, but I would suggest purchasing double A batteries, either Duracell or a brand name, I have actually thought about purchasing nicad rechargeable batteries. The games are so realistic, zero gravity will make you feel like you are floating and when you play the Darth Vader game, hold on to yoru socks, if you love Star Wars, you will absolutely love this game! I swear, the reality of this is incredible. Now the CONS. The head set isn't very stable, it feels like it might fall off when you are wearing it and it isn't very comfortable for long periods of time. The place where your nose fits has a crack that allows light to come in, often times making the experience not so great. ( I am going to use some foam to block that out) The straps seem flimsy and cheap, I am going to modify this headset, so it will work better, I might even use the straps from an older version of a VR set I have that has more padding and comfort. I will see. The fitting of the head piece is a challenge, because if you don't get it just right, the field of view can seem blurry in places, leading you to think the lenses need cleaning, when they don't. The weight of the helmet isn't that bad, I didn't feel like it was too heavy or bulky, I didn't think it distracted at all the experience. Again, I want to redesign the straps, and the foam, perhaps making it more secure and comfortable. Now don't get me wrong, it isn't that bad that I want to send it back, this is definitely a keeper! Now the games I found were a bit elementary, with the exception of the first person shooter games. I thought that the graphics seemed rudiment and elementary and would appeal more to those who are under the age of 13. I did find that the Vader game is the best, although the Seals type game I want but at 30 bucks, Ill wait a while. There are many free games and you can demo a lot of the games before purchasing them, and this is something I really liked. When you purchase a game, you can play it less than two hours and if you don't like it, you can request a refund, something I have never heard of before, but my 12 year old son told me about it, after he purchased plank and felt it wasn't what he wanted. Saber game is a great one to, its fun and you definatley get a workout! I love to fly, so I would love a real flying style game, I hope that eventually the makers will develop one. There is another game that is about climbing and it looks like a lot of fun. I think there are enough games out there to justify purchasing this head set. I loved that you aren't tethered either! This gives you a lot of freedom when playing games. Now about the reality of the Virtual reality. At times, I find that my mind interprets the environment as so real, I want to walk about and explore this world, it is so real, at times, my heart beats faster, because my brain has interpreted the environment as reality! I am so excited about this headset, I can only hope that as time goes on, they will develop more games, like Sony Play Station and X Box, but for now the Virtual world and the reality world they offer is incredible. I haven't used it to do google explore, I am really looking forward to that, my daughter did and she said, Daddy, it was just like being there, I was at the Eiffel Tower! So out of vie stars, I would give it four, only because of the headset and the limited games, but a solid four! Would I buy it again? You bet your socks I would.
K**R
Like it more than I thought I would . .
I'm surprised how much I actually like this VR headset! I bought this primarily for gaming and was a little hesitant because at the time of purchase there weren't that many titles that appealed to me (i like FPS type games), and this made the price seem high just to play some VR games (been to several VR game centers in Tokyo so love VR). However, after getting the headset i realized, OMG, there is much more to the headset than just gaming! Regarding the limited number of appealing titles, quite a few new games are added frequently. WHAT I LIKE Many Amazon Prime shows and movies can be watched (not all tho), as well as YouTube and Netflix (if you have a subscription). What's especially cool about watching movies with the headset is it's like being in a large, plush movie theater with a huge screen in front of you! You look around and see a dimly lit theater, but, once the movie gets underway, the virtual room goes dark with just a large screen in front of you. With the ability to orient the view, I can lay on the sofa or in bed and watch movies or TV programs. This means watching movies and TV programs is no longer limited to which room the TV is located in! I'm enjoying the Boxing VR workout sessions. There are a variety of workouts to chose from, and I can do them anytime in the comfort and privacy of my own home. For the most part, I like the accompanying music selections and the different gym types add the experience. The workout sessions do give me quite a workout! I didn't expect to have my own virtual home whenever I'm wearing the headset, and the homes are quite impressive. Some of the views are Sooo impressive and/or relaxing, I feel like getting a beverage, sitting back and just enjoying the view! My fav game so far is Pistol Whip. It's like being John Wick! This is an exciting, fast-paced game, which is a workout in itself! You can have the best of 2 worlds; Quest and Rift. The Quest is an untethered device with the option to tether and have access to Rift games. Since the headset is self-contained and not tethered to a PC, it can be taken anywhere you go for gaming, TV, movies, workouts, etc. WHAT I DON'T LIKE The headset has some weight to it, so after a while you start to feel the weight. I've read Facebook will produce in the future a lighter weight headset. The games aren't cheap! I purchased a couple of titles "right off the bat", and I regretted it. I recommend before purchasing a game, checkout the reviews and watch previews on YouTube to have a good idea if it's something you'll enjoy.
I**R
This is a top-notch product! Aside from a bit of stuttering....
Edit, 12/28/20: I've had this device for nearly two years now and have a few more comments to make. First, it's still a great first-gen standalone VR system, with the ability to play graphically-intensive games at a usually-decent frame-rate (expect frame-drops frequently, though). I'm still rating this a solid 4 out of 5 stars. It still has issues with smoothly running games with a stable frame-rate, with intermittent stuttering. Honestly, it annoyed me enough to replace the system thrice (thanks, Oculus) to try and find a system that didn't stutter, but every one I've owned does to a degree. Four "defective" devices in a row seems unlikely, so...I've finally come to accept it's just the limitations of the hardware, running all this stuff on a mobile VR system. I wish that lightbulb had gone off sooner, as I feel kind of bad now for requesting replacements on something that isn't actually a bug, apparently. So, keep in mind: If you want a lag-free mobile VR experience...sadly, it's still several years off, I think. Original review: I was lucky enough to receive my Quest on release day and immediately booted it up, having bought a ton of games earlier when the store opened. Set-up was a breeze (only took about five minutes or so, maybe less), and then I was in First Steps. Wow, what a cool experience! I actually replay it on occasion (I love that you can do that!) because it's just so fun. The controls were fairly intuitive and I find the experience of physically grabbing objects to be wonderful. Coming from the Oculus Go, the 6 DOF for your two controllers is truly a game-changer. The addition of room-scale to VR is awesome! I've only had Google Cardboard-like headsets and then the Go, so I had nothing to compare it to. Wow. Just...wow. I play Super Hot daily and it still blows my mind that I can actually drop to the floor to dodge bullets and then roll behind cover! I have started to use the Quest as an exercise device, with Beat Saber and Super Hot being my favorites (for a game where "time only moves when you move", Super Hot is a surprisingly intense workout). I await the Quest 2 and will buy it day-one. So, for my glowing review, why four stars? I'm not sure if my device is slightly defective or if I'm just sensitive to screen-tearing and stuttering, but I just can't ignore the stuttering that happens in (admittedly graphically-intense) games like Job Simulator and Drop Dead: Dual Strike. For example, when loading up Office Worker in Job Sim, the environment lags a bit when moving around at times or when a lot of things are happening. In Drop Dead, it's also present, to a noticeable degree. Again, it in no way makes the Quest unusable, but I was immediately disappointed to spot flaws in my brand-new device. Or is a certain amount of stuttering supposed to happen and expected? I really don't know, as I've never played games this demanding on a stand-alone headset before. I don't know if it warrants a return or not. Aside from the stuttering and glitches (my controllers lose tracking in Beat Saber with annoying frequency and reinserting the batteries doesn't fix it), the Quest is near-perfect and I have never had a gaming experience like it. If I do return it, I'll buy another physically from a store, I think. Just in case.
D**S
First-Gen VR is here
You will find better quality VR gear but this one has no wires or towers - it makes room scale that much more immersive when you don't have to think about a tether. Oculus Quest feels like a VR gaming console mixed with a VR version of your Android smartphone. The dashboard is very fun and snappy to "shoot at" with the controllers. It's very immersive. Setup using the phone was quick and easy. I made an Oculus account and skipped linking it to Facebook because I don't use it. It also let me skip the credit card info which is good because I'm not ready to buy anything else just yet. Then the phone put the headset into update mode and it was done minutes later. The Quest came pre-loaded with quite a few demos to try which was nice. None of the games gave me motion sickness, but the joystick movement and buggy looking menu system in Rec Room eventually got to me. I had to take the headset off for a bit to settle the stomach before jumping back in. The only major con I have been experiencing is with the lenses, apparently the smudgey look in them is normal so I have accepted it as a first-gen limitation of the manufacturing process, it's not usually that noticeable but it's annoying when it is. The headset makes you see things as though they are further away so I had to use contact lenses as a near-sighted person. The headset has enough room for my small rectangle glasses as well but big round glasses don't fit. There is definitely a screen door effect but it's also not very noticeable while you are moving around gaming. Being able to watch TV in VR is very cool and useful but the visual experience is degraded because of the lenses and the screen door effect and in no way compares to regular TV quality. Making the VR TV enormous helps though and laying down and watching on the ceiling is crazy. Overall I have had a ton of fun and, despite its flaws, it feels well worth the price for entry VR. I wasn't sure if this would be a keep or a return since VR is still so early but I'm totally hooked now.
D**S
Awesome Product
This is a fantastic product and heaps of fun for the whole family. We were thinking of upgrading our PlayStation and decided to get this instead and we are so glad we did as it's brilliant and I wished I had brought it sooner!! You cant go wrong with getting an Oculus Quest , we use it nearly every day and its been awesome during the COVID Crisis as we have connect up and played games with our children that live in other areas.
V**.
Una compra que vale la pena
Un visor de realidad virtual que sin duda esta revolucionando el entretenimiento, si no tienes una computadora/laptop para VR, estos visores sin duda son la mejor opción ya que no la necesitas, solo lo linkeas con un smartphone, y se pone mejor con el oculus link, ya que si en algún momento llegases a tener una computadora lista para VR, conectando vía USB el visor, ocuparas un cable para esto, podrás disfrutar de los juegos de VR que tengas en PC. Es un paradigma muy bueno para el VR, totalmente portable, compacto y cero cables, a no ser que lo conectes a PC como ya mencione, lo único malo, creo yo, es que los touch controller necesitan de baterías AA, pero nada que no se pueda resolver con baterías AA recargables. El paquete llego mucho antes de lo previsto, llego en buen estado, un pequeño golpe en la caja, pero nada de que preocuparse.
B**Y
Amazing and great experiance
Wow!!! Its the very first word that i said as i put on this headset. Amazing Product, and Delivery time was also great. And product reaches me fine and is working great. Amazing graphics quality and with the latest update Quest is getting better and better. Tho it has some pros and cons. You dont need high end Gaming pc for playing VR games now. No need of wire and external sensors. Now you have gurdian mode in which one can see if hes crossing the line and camera will open up so that you wont hit any object in real life. Pixels are fine. Controller tracking are good as well. Cons will be like product too much costly as i know its not available in india and import duties are expensive. You need to buy games in Oculus store only free demo of games will be provided. Games price ranges from 9$ to 29$. Front heavy but with some modding it can be work. Now you can play PC steam VR gaming with the use of Oculus link cable, so its a standalone headset as well as pc headset as well. Its a bit expensive in india but i like the purchase that i made. Great and Amazing product.
B**R
I live in two realities now
Honestly one of my favorite purchases. The Oculus Quest provides an immersive and wire-free VR experience. For people that do not do extensive research on the product, I just want to let you know that since this is a standalone VR headset (not connect to a computer or PS4), the processing power is derived from a mobile processor. The games are amazing, but do not use this headset for streaming Netflix or any video as the resolutioncan not keep up with the processing power. I knew this prior to purchasing which is why I am giving this a 5 star rating.
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