


🔥 Fight fierce, swipe deadly — Mortal Kombat in your pocket! 🎮
Mortal Kombat for PlayStation Vita delivers the acclaimed 2011 console fighting experience optimized for handheld play. Running at a smooth 60 FPS, it features exclusive PS Vita enhancements like touchscreen fatalities and accelerometer-based gameplay modes. With 150 Challenge Tower missions, full story mode, all DLC fighters, and local/online multiplayer, it’s the definitive portable Mortal Kombat experience for fans and newcomers alike.
| ASIN | B0074LJ3CE |
| Best Sellers Rank | #35,159 in Video Games ( See Top 100 in Video Games ) #60 in PlayStation Vita Games |
| Compatible Video Game Console Models | Sony PlayStation Vita |
| Computer Platform | PlayStation Vita |
| Customer Reviews | 4.5 4.5 out of 5 stars (753) |
| Date First Available | February 6, 2012 |
| Global Trade Identification Number | 00883929243471, 08839292434710 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 0.01 ounces |
| Item model number | 1000289635 |
| Manufacturer | Warner Bros |
| Product Dimensions | 1 x 4 x 5.3 inches; 0.01 ounces |
| Rated | Mature |
| Release date | May 1, 2012 |
| Type of item | Video Game |
| UPC | 883929243471 163120255412 |
F**Y
Fatalities In Your Hands! A True Komplete Edition. AR Feature Is Fun.
I've been waiting to get my hands on this game since it was announced for the PS Vita and I'm glad to say, this game delivers. If you bought the console (PS3) version last year, then the Vita version will make youf feel at home; the main menu looks exactly as the bigger console counterpart,Scorpion punching the snot out of Sub-Zero. The Vita version offers an array of new modes. All classic costumes are included, some other costumes are unlocked by completing challenges. All 32 fighters are included in this version including DLCs from the console version such as Rain, Skarlet and Freddy Krueger. Of course, Kratos is there. At the main menu you will see: Fight Story Mode : A retelling of the arcade classics from MK1 to MK3) Challenge Tower: Konquer Hundreds of Challenges from The Tower of The Elder Gods. Bonus Challenge Tower: Master an all new set of challenges. Touch, Slice and balance your way to the top) Training: a way to learn and master the moves. Versus: online and local Extras: Krypt, Nekropolis, Kredits. Options: Controls, GamePlay, Audio/Video (including contrast and brightness) Select "Fight",there you have: Ladder (just like the console cousin) Tag Ladder:Tag team tournament using 2 players. (tagging done with the R stick) Test Your Balance: where you use the Vitas motion to keep your balance or die Test Your Slice: think of fruit ninja, but with body parts...bloody good time! Test Your Luck: Slot machine wheels Test Your Might: fill up the meter and smash through difficult objects Test Your Sight: Find the object under one of the heads or die Test Your Strike: Just like test your might, but precision is the name of the game. The game runs at a smooth 60 FPS without any hicups. I was able to perform special moves/combos/fatalities without much effort; and just like the original version, you can pause at any time to look at the list of commands. X-Ray moves are performed by pressing LB+RB at the same time, if you want to do an enhanced super move, simply press RB while performing the move, simple. Fatalities are easy to pull and we can now use the touch screen, which by the way, is freaking sweet. I'm sure many of you saw the trailers where players had to wipe blood off the screen; luckily, this is only done during challenges. Touch Fatalities: This is a new feature that makes the game that much more enjoyable for Vita owners. The way you do it is, simply look at the moves needed for the fatality, for example, foward, back, down, down (not an actual fatality), then simply swipe your finger in those directions and voila! The sweet, bloody mess is all yours to enjoy. The AR Feature: it is sweet! BUT, as of now, can only be used in practice mode. I hope in the future a patch is released to be able to use it during actual fights. This is how to do it: In "Practice" at the fighter selection screen, press the TRIANGLE key, this will take you to the arena selection, once you're there, scroll to the arena of your choice (but do not press anything to chose it)then press LB+RB at the same time, you will hear a loud laughter, indicating AR has been unlocked; next chose your figthers, the game will load, the arena you wanted will now have AR backgrounds, enjoy the view! Some have complained about the game's graphics, and I have to admit, the characters look a bit out dated and blocky, but that was a sacrifice needed to have a fluid frame rate. Don't be fooled though, the game still looks good, considering the limitations. I know the Vita is supposed to be a powerful system, but you have to take into account the complexity of this game, if you owned the the PS3/360 versions, you know how detailed the game was; trying to cram all that info into a small flash based card is a challenge on its own. I have been playing the game for many hours now and I can tell you, THIS IS NOT A LAZY PORT. The game's controls and mechanics have been re-done from the ground up, to fit the PS Vita's needs and capabilities. The adition of touch/balance features is something every Vita owner will appreciate and will keep you playing for a long time.MP was also a breeze. I was able to connect without any issues and in no time I was getting my ass handed to me online. If you want to enhanced the experience, I suggest you get a PS Vita grip such as this CTA Digital PS Vita Hand Grip . That grip makes it much easier to play, due to its ergonomic design, that makes you feel like your holding a PS3 controller. In conclusion, if you are a true fan of the series, this game won't disappoint you, so do NOT SKIP this one. It comes packed with tons of extra content and modes that take advantage of the Vita's features. It is worth every penny of the $40 hands down. Players new to the series will enjoy it and long-time fans will rejoice having bloody fatalities in the palm of their hands. Peace.
C**S
Great port... or is this more than a port?
The game on the PS Vita is just terrific. I initially had my doubts regarding this product because I already own the 360 version and the graphics and audio are flawless. So I really thought a very little console couldn't manage such quality. Since I don't have the PS3 version of the game, I didn't enjoy a gameplay with Kratos from the God Of War series. But the PS Vita version is a full version that contains all the possible things that you could get on Mortal Kombat 9. This is good, and a little disappointing at the same time. Good, because once you start the game, you have everything available to have a cool fighting experience without the need of extra charges per DLCs. A big roster full of cool characters including Kratos, Skarlet, Rain, Kenshi, Freddy Krueger and Rain. Disappointing, because you have pretty much everything at hand; you don't have to go through the story mode or beat certain things to unlock characters on the selection screen, because all characters are already there, unlocked. So if you are the kind of gamer that likes to struggle and beat challenges in order to unlock stuff, then there's nothing to do here as far as character selection is concerned. Surprisingly, some alternate clothes are available also without the need of doing anything on the game; for example, all female and male ninjas already have their alternate costumes available, like the classic Scorpion, Sub-Zero and Ermac outfits. Again, no need for extra downloads. The game is like an exact copy of the 360/PS3 versions with an addition of 150 new tower challenges which are a separate game mode. So you have the traditional tower of challenges and on top of that, 150 new challenges, that are mostly intended to take advantage of the Vita's capabilities. Such challenges include bouncing the Vita to move the characters, doing special moves with the aid of the touch screen and rear panel of the Vita, etc. It's a little tricky at first, but once you get the feeling, it's pretty amazing. So this game is not a mere port, it has very cool additions. The graphics are very good, but you see some little low quality on the story mode. The cinematics look awesome. But when it's time to start a fight on this story mode and the camera does a close up on the character, the graphics look ugly. But only on that very little time that can take 2 seconds at much. Everything else from the cinematics and the kombat looks amazing. Another cool feature is the online mode. You can play single or tag matches and once you find an opponent (which can be your friend or anyone on the network) you can talk to people without using a headset! This is soooo nice because at least for me it's a little uncomfortable to play with something attached to my ears. But here, you don't need that. You can just play, and talk to your opponent at the same time. You can continue talking as long as that session takes. Something that REALLY disappointed me on this game was the lack of a cross-platform feature. This game plays so smoothly and has all the same characteristics that the PS3 version has, so I don't see WHY Street Fighter X Tekken has cross-platforming but Mortal Kombat does not. I would have been terrific to play some cool fights with my friends who own a PS3, and rip some heads off. Overall, this game is a must in your PS Vita collection. Especially if you own the 360 version, there are many pluses on this one. I definitely recommend it.
R**O
Mortal Kombat Vita
This is a review from a PC Gamer, i do not have or played this game on the consoles just the Vita. my impressions: MK9 is by far the best mortal kombat game. Not only do you get all the characters from the console versions but you get all the DLC and new game modes and costumes. The game uses the Vita's full potential with the touch screen fatalities, motion control, mic and more! MK for vita is addictive and lots of fun it also has online and ad hoc support, it has plenty of replay value. The only bad thing about the vita version is the graphics, sure .... i was not expecting ps3 type graphics but i think the characers could have looked better, the backgrounds look good though but at least the game runs at 60 frames except when you do the x-ray moves i notice some extra slowdown. Ending this review, if you are a pc gamer and knowing we will not get MK9 on PC and you own a Vita, its a must have game you will not regret it. edit- Now that the game has been ported to the PC i still think the game is worth getting on the vita. I have played the game on my PS3 and i have to say this is a faithful port, comparing both games, the ps3 version when fighting is alot smoother and obviously the graphics are better but not by a huge ammount. But i noticed the reason i would play on the ps3 is because of how more fluent the combat feels not the graphics.
N**O
Fatality Lives on The Vita and Near Perfect!!
Ok, so I have been playing for about 10 hours, not too long but long enough to say that this game is just amazing! I have been a fan of the franchise since MK1 in the arcade and besides MK2, this is the best of the franchise to date and now it's portable! 60 frames per second!!!! It runs so smooth, HD like because of the Vita screen as well. The only time I notice ANY drop in framerate is during a x-ray move but jumps right back up to full 60 again. Yes, graphics were sacrificed some...people get over it! It still looks amazing and plays amazing!! I couldn't believe it when i popped this in and started playing, my jaw dropped. I was stunned. You will see when you play for yourself. I have the game running right next to me as I am writing this and still just can't believe the best MK is portable! It's really everything the console version has + some added goodies that only the vita can do...like Test Your Balance/Slice, having to wipe blood from the screen as you are fighting(only in the challenge tower)...and added MK2/UMK3 costumes EXCLUSIVE to the vita! The online works flawlessly!! I even used my cell phone as a wi-fi hot spot and was still able to play against my buddy online without any lag. This game is worth EVERY penny and highly recommend this to anyone who reads these reviews. Please try not to listen to anyone that says this game is horrible. Yeah the graphics were dumbed down a bit but still looks awesome and plays even better. People need to remember that this is NOT a PS3, it is a handheld so you can't expect the same exact console graphics but you CAN expect the exact console gameplay! Buy it...just buy it. You will be glad you did! My PSN ID is DocWallabee for anyone who is interested in playing online. Don't worry, I dont get all pissed off when I lose either, its all fun an games! BUY IT!!!!!!!!!
N**H
Every version is great
I'm a big fighting game fan and I was surprised when this game first sparked interest in me. To give you an idea of my taste, Guilty Gear X2 has my favorite fighting of any fighting game. I'd give Guilty Gear X2's 'fighting' a 10/10, while its presentation, interface, re-playability and all that would be on different levels. Mortal Kombat is about a 7/10 or 8/10 in fighting, in my opinion it's about equal to Street Fighter once you get used to it but with juggling that feels more like Tekken. If you've liked MK in the past, you'll love how this plays, if you haven't but you've enjoyed the modern Street Fighter games, you'll probably still like it once you get used to it. They've made it feel more modern than MK 1-3 and it doesn't feel as blocky. Now most people would say that the actual fighting is all that matters but this game really changed my opinion of that. This game is my favorite fighting game ever, as a whole package. If you're seeking a single player experience especially (which the Vita version you won't be playing on the couch with your buddies) this is the best fighting game ever made. It has a very decent and fun story mode, it has 2 challenge towers that aren't just absurd feats (like the Mission Mode in Guilty Gear X2 became) but instead fun and interesting. There is a ton of stuff to unlock, plenty of great characters (this version gives you the 4 DLC characters for free), and plenty of fun and interesting fatalities to experience and learn. I honestly didn't play the Vita version online at all. The PS3 version ran great online so I'd assume the Vita version does too, but I can't confirm that. I will say compared to the PS3 version the graphics of this version aren't nearly as good but I'd say the extra challenge tower is a fair trade off. My only complaint is that the Platinum trophy is nearly impossible for this game and the PS3 version. It requires you to play each character for 24 hours of game-play, there are more than 30 characters...
V**S
No online after 2014
The game is solid, but the lack of online makes the game impossible to platinum and it's also missing a huge part of its replay value. I would opt for the PS3 version which still has online servers.
S**K
Excellent game
Written by my son, the gamer: "Being new to the Mortal Kombat universe, I bought the game because of the good reviews the game received, and I was not disappointed. Upon starting the game, I noticed how creative the main menu was; an animated scene with Scorpion punching Sub Zero was certainly original, and is certainly high quality in its excellent graphics. Reflecting the menu, the game quality was fantastic, and will be a game to keep forever, for these reasons: Story Mode: The story mode begins with Raiden and Shao Kahn in the future, without much context. So, this made eventually building up to that event all the more interesting. Pros - The story portrayed from 16 different perspectives was immersive; the beautifully constructed storyline makes this game as good as it is. For the seven hours or so the story mode lasted, I couldn't put it down. - Each cutscene lead into every fight smoothly and without loading, adding to the fluidity of the game. - The fight gameplay, with a smooth framerate of 60 FPS, came out to be everything I hoped for. The graphics and textural contrasts of everything in the scene were nothing less than five stars. Also, the wide array of moves for each character proves the depth and production value of the game. - Finally, in collaboration with what I said directly above, I wanted to comment on the scenes on which the fights were staged. This is the only fighting game I have come across that has moving backgrounds, sometimes with a dragon nesting on a building, or a subway running its route. Cons - The only real drawback to the game was, in my opinion, the jumping around between characters. it felt monotonous and seemed like an effort to introduce a wide array of characters, and not to develop and focus on the main ones, like they should. Personally, it would have been much more interesting had they shown the story from the perspective of maybe three characters, and spend time connecting the storyline between them. Fight: The wide array of game modes makes the experience endlessly fun, and not another game to put back on the shelf. Pros - The fight quality is of course the same in Fight mode, but this time you can pick from a decent lineup of characters. The diversity of the possible moves for each character and the number of characters makes an expansive environment that is sure to keep you busy. - Possibly my favorite part of the game is the different game modes. Although Ladder and Tag Ladder are fun modes, they add several more such as Test Your Might and Test Your Balance that bring out the best qualities of the Vita itself, as well as being extremely creative in these addicting game modes. Cons - The only possible bad thing I can think of in Fight Mode is that you must unlock each individual level in each game mode from the Challenge Tower and the Bonus Challenge Tower, which makes unlocking all the levels long and tedious. Bonus Challenge Tower and Challenge Tower: Containing a huge amount of levels, with a fun and unique premise to each one, the creators of the game were infinitely creative with this idea. Pros - As stated above, each level is different from the next, having you do anything from juggling Sonya with rockets, fight by throwing your limbs at your opponent, and even having you base the fight by your pull on a slot machine. It's fun that never ends. Cons - I didn't think this was possible, but I think they included too many levels in each tower, which made beating the tower and unlocking levels a long process. Extras: Containing two modes named Nekropolis and Krypt, here you can buy music, art, codes for different Fatalities and perks within the game, and look up Bios for your favorite characters. Pros - The Krypt is where you buy extras within the game, and in case the reader hasn't seen the theme here, the way in which they constructed this was creative and made you play for hours. The Krypt is basically a wide plain, covered with different sections such as humans on torture or execution devices, humanoid figures in purple/pink bulbs hanging from trees, and several more. The objective is to buy all the extras, and to do so you must "destroy" each human in each area, which keeps you earning Kurrency until you unlock it all. Pure marketing genius. - The Nekropolis is a circular room with the Gallery in the center, where you view art and music bought in the Krypt. and fanning to the right and left are all the characters in the game, offering Bios, a rotatable figure of them, stats for them in gameplay, and a mini cutscene for each character that offers the events that took place after the close of the main campaign. I couldn't have presented it any better myself. Cons - Nothing to be said here. Versus: Because of Wifi issues, I have only been able to play a few games, certainly not enough to construct a decent interview, but from what I experienced it lived up to the bar set by the other game modes. Pros - The gameplay was fantastic. I'm not sure there's much else to be said. Cons - I was having some connectivity issues, even with my Wifi problems aside. All in all, in my humble opinion, this is the best PS Vita game to date, aside from maybe Uncharted GA. The well-constructed storyline combined with the diversity within the gameplay truly makes Mortal Kombat endlessly fun."
E**N
Near-perfect Komplete Kollection port and bonuses
As far as Mortal Kombat--or any fighting game, for that matter--goes, the unbelievable amount of content here is beautiful. Not only does this include everything in the Komplete Kollection for consoles (The original + All DLC for it), but it adds a massive "Bonus Challenge Tower" that includes Vita-specific minigames that are all very well-done, as well as Vita-specific control schemes to be used, not the least of which includes touchscreen-activated fatalities, which do not require any attack commands to perform, hence removing any accidental inputs that could potentially end the match with a jab instead of the fatality intended. There are neat little touches everywhere, and it's easy to see that the developers made sure people were going to like this, and Vita users in particular were going to like it, even if they already have the Komplete Kollection. There are a few minor gripes, but one is not the graphics, which for some reason have gotten a lot of heat for not being PS3-level. First of all, while it does lose detail compared to the console versions, it isn't a catastrophic loss. The developers insisted throughout the development that the game would maintain a 60 fps frame rate, so was it really fair to ask for a flawless conversion onto such different hardware? If it weren't for the gorgeous console versions, no one would be saying a word about the graphics in this, but for comparison's sake, yes, the console versions do have more detail. But it's not worth even one loss of a star over. Some may like it, some may hate it, but for obvious reasons, the lobbies from the console versions of the multiplayer are gone--thank God. Everyone who's been in those totally unmoderated lobbies knows exactly what I'm talking about when I say it's refreshing to *NEVER* have to see them, with all their glorious spamming of insensible trash that is still impossible to disable while you're looking for a match. We now have a simple matchmaking system for ranked and unranked games, private or public, either in teams or not in teams. It's simple and it works. Touchscreen fatalities don't work quite as well as I had hoped, and I find myself reverting back to using the D-pad and attack commands. They're simply unforgiving, and a slightly crooked swipe with the finger can ruin your sequence. It definitely takes some getting used to, but unless you're horrible with those inputs on the D-pad, you probably won't find the feature very useful. It's a neat idea, but it's not implemented particularly well. The fatalities themselves are no different--you don't, for instance, swipe once to taze your opponent as Stryker, and then swipe an arc to blow their head off, which could have been neat. Instead, you just input the commands normally, the only difference being that there is no attack command required. Baraka's second fatality is still F, F, D, D, to perform it. Normally, it would include LK at the end of that. But because the touchscreen is also used to move and attack, it's easy to screw up. Touchscreen movement and attacking is, as you would guess, totally useless for real play, and at the same time, hurts the usability of touchscreen fatalities, because it will cause you to move as you swipe, potentially ruining your distance. If they had simply disabled touchscreen movement and attacks and left it for fatalities and X-rays, this would have been fine, but they tried to do too much, and it doesn't work. Chances are, you'll go back to the regular button inputs to do such things. It should be noted that microphone support is fully supported, so unless your opponent has his disabled, you can both chat by default without any kind of headset, since the Vita has a built-in microphone. Some may not like this, but I find it great. It adds some sociability in the game, and most people are polite when it's their actual voice, unlike online. It definitely adds something to the experience when you're both having fun with the game and you can hear each other's real-life cries every time some major upset happens. It's very cool, to say the least. The bottom line: Even if you own Mortal Kombat for a console, the Vita edition is still worth it for what you get. There are extra costumes not even included in the Komplete Kollection, a whole lot of gameplay tweaks, a massive number of new Vita-specific challenges, better multiplayer support (without that God-awful spam box always present), and for those concerned, you *DO NOT* have to do the story all over again to get Cyber Sub-Zero or Quan Chi--everyone's there ahead of time, which was kind of the developers. Most of us are well past that phase, and it's good that they recognized that. Very highly recommended for anyone who wants MK on their Vita; it's a near-perfect conversion with its own bells and whistles, and is especially worthwhile for people who are either new or who did not spend the cash on the DLC already. But even if you did spend cash on DLC, you still won't have everything this version has, and that makes up for it. Great stuff.
T**E
A megaton of brutal gory fun.
An immersive storyline, decent gameplay mechanics and a megaton of brutal gory fun (typical MK). Recommended for fighting game and die hard MK fans, but not recommended for the squeamish or faint-hearted. Extra points for playing as Kratos (from God of War)
G**Z
No puede faltar en tu colección
Es una excelente adaptación a portatil de Mortal Kombat, los controles son impecables, la velocidad del gameplay muy fluída. Lo negativo es que ya no hay juego online debido a que ya no hay soporte de parte de gamespy y que los especiales x-ray no son tan detallados como en las versiones de PS3 y XBOX 360; aún así cuenta con muchos modos de juego y tendrás juego para rato. Evidentemente la calidad gráfica es inferior a las versiones de sobremesa. Si eres un fan de la serie, es un imperdible.
A**ー
良い
良い
C**S
Everything good.
Great product! Thank you.
F**O
Ottimo prodotto
Ottimo , come da descrizione
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