- Adult game, combining 3-D exploration, combat, and puzzle-solving elements.
- Features plenty of needless swearing and senseless violence.
- Play as Conker in world of abusive paint pots, jabbering dung beetles, and trigger-happy, -faced Tediz.
- Contains cinematic cutscenes, movie parodies, facial expressions, and dozens of unhinged characters.
- 1- to 4-player deathmatch games in variety of styles.
.co.uk Review
-------------
The N64 is often unfairly pegged as a child's console but
Conker's Bad Fur Day should finally put paid to that vicious
rumour--it's not for nothing that it's got a 15-rating and a
parental advisory sticker slapped on the front. Foul language and
toilet humour abound; what's more, the game's stuffed full of
clever film references that the average child just won't (or
shouldn't) get.
Our titular antihero is a cute li'l squirrel with big blue eyes,
a lustrous tail and a hangover; the game starts the morning after
his 21st birthday you see and all Conker wants to do is get home
to bed. Until he realises there's cold hard cash to be made from
fleecing the critters he meets along the way.
Almost every scene's gameplay is different and generally
simple--run, jump, hover, whack with frying pan--though
context-sensitive pads give Conker new abilities for specific
tasks. There are ace shoot-'em-up bits, wave racing bits and
dino-riding bits. Refreshingly, there's nothing to collect (apart
from cash and that ends up being irrelevant)--each part of the
story is a stand-alone task and you can move right on to the next
one once you're done. And if you die, you go right back to the
bit you just left, rather than having to do all the previous
sections again too. There are several parts which are stupidly
tricky and needlessly irritating but once you're past them the
glory of the rest of the game will quickly make you forget all
about earlier teeth-gnashing.
The game looks fantastic--possibly the N64's finest moment
graphically--and the sound is great but it's in the quality of
the voice acting and the scripting that Conker's BFD really
shines. Every single voice is believable, from the Liverpudlian
twang of the dung beetles to the subsonic grate of the evil
Panther King and the dialogue is remarkably funny throughout. The
aforementioned film pastiches--including The Terminator, The
Matrix, Saving Private Ryan and a final, fantastic Aliens
takeoff--are incredibly well done and make what might otherwise
have been a good game into a great one. Anyone with an
appreciation for innovative gameplay and pop culture shouldn't
miss this. --Rikki Price
Review
------
We've been waiting for this game ever since we first saw it at a
Nintendo conference in Seattle. A game published by Nintendo
where players avoid globs of feces and urinate on flaming demons
is something that simply has to make you laugh. The
tongue-firmly-in-cheek humor combined with the classic Rare
platform action makes Conker's Bad Fur Day a blast to play, but
one fraught with frustration, annoyance, and frequent
indignation. As much as we love playing this game, we simply have
to admit that the game is far from perfect.
The game begins with Conker, a big-eyed, bushy-tailed squirrel
sitting serenely on a throne sipping a glass of milk. His
ascension to this throne is the foundation of the story, and the
game centers on getting Conker out of one mess after another.
While this overreaching storyline gives the game consistency,
there's still no real purpose behind most of Conker's actions.
There's plenty of cutscenes that detail events and situations
outside of Conker's immediate control, but it's not until well
into the game that Conker actually gets involved with what
players see from the start (namely, a broken table next to a
feline king and the attempts of his gadget guru to fix it, which
is to shove a red squirrel underneath the broken leg).
Regardless, once the initial opening cinematic ends, players
control a heavily-hungover Conker around a corn field until he
speaks to an equally drunk ecrow and learns the first of many
lessons -- how to use context sensitive pads. This is pretty much
sums up much of the game -- players wander around until something
happens, and then learn how to perform some new feat, which then
opens up a path to a new area.
That's not to say the repetitive gameplay isn't fun -- quite
frankly, it's a total blast. Conker's helicopter tail gets him
over huge gaps, and the fact that he can pull just about anything
under the sun out of his pants pocket to defeat a chosen enemy
makes the game incredibly flexible and filled with unending
surprises. But the lack of direction makes players feel, at least
initially, that there's no purpose to wandering around making
rats explode and tossing toilet paper into the mouth of a singing
pile of crap.
Once you get past the less feeling, though, there's some very
challenging gameplay to be had. Almost too challenging. We'll
freely admit that several times while playing the game we nearly
tossed our controller against the wall in frustration as Conker
was yet again cut down mercilessly. In some cases, it's because
it's a nastily vicious part of the game, but in other cases it's
due to some horrible game design, especially when it comes to
certain tasks that require depth perception. The biggest offender
is Conker's shadow -- it acts like a real shadow cast from a
light shining from the side. That means that when Conker jumps,
his shadow "jumps" with him, springing off to the side. However,
in many cases, Conker must land precisely in order to move on,
and in most games of this type, players can use the character's
shadow to determine where the character will land. No so with
Conker -- players must eyeball it, and because of the layout of
many of the platform jumping areas, it's nearly impossible to
tell exactly where Conker is in relation to where he's trying to
land -- which usually ends up with Conker flattened and players
having to start a task over.
Those are, however, the biggest problems with the game, and the
rest of this review will concentrate only on the positive
aspects, because there's a lot you can say in favor of the game.
The humor, which is decidedly mature, really isn't as bad as we
initially thought it would be. Oh, sure, there are scenes of
immense gore and violence, not to mention a ton of fart and poo
jokes, but for the most part, the events that earn a Mature
rating are really no worse than an episode of South Park. Most of
the worst of the foul language is bleeped out, and there's not
nearly as much blood as we thought there would be (although
there's plenty). What's really great about the whole situation is
the humor of the game -- and some of the funniest bits are quite
subtle. Players definitely get a sense of Rare's underlying
irreverent humor, as the game makes fun of itself as much as
anything else.
The graphic splendor of the game is unsurpassed, except perhaps
by Banjo-Tooie. Textures are rich and colorful, and the level
design of most of the areas usually fits perfectly. The sound is
phenomenal, especially if you hook it up to a surround sound
system -- the Dolby Surround places things perfectly, and the
sound effects put in the game by Rare are fantastic, with even
little touches adding to the game, like Conker's squelching
footsteps in mud or the host of bees adding their buzzing melody
to the background music when Conker goes near a bee-hive.
The game is also a treasure-horde for multiplayer fans. Four
players can compete in a vast variety of games, from a
capture-the- type of ordeal to racing to deathmatch to a sort
of tag. Each of the mini-games has an intro beforehand, and solo
players can compete against computer-controlled nents. Just
like in Perfect Dark, it looks as if Rare went the extra mile to
make sure the multiplayer aspect of the game lived up to
expectations, and it certainly does.
We're mystified and disappointed by the game's lacks, which are
substantial enough to warrant the game getting a Hit rather than
Direct Hit. But even with its problems, it's an amazingly fun
game for those who can see past the toilet humor and appreciate
the irreverent attitude and challenging platform action the game
offers.
The Bottom Line: It's not for everyone, and it'll certainly
frustrate you at times, but it's still worth picking up. --From
DailyRadar.com -- DailyRadar.com
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Manufacturer's Description
--------------------------
Conker's Bad Fur Day is for adults,this game is for the adult
gamer; it should not be bought for--or played by or
around--children. That stated, the story of the game is the
following: Conker's very good night turns into a very bad day. He
has to deal with a crazy and abusive world, all while suffering
through a massive hangover. Conker encounters abusive paint pots;
jabbering dung beetles; trigger-happy, -faced Tediz; and a
belligerent giant, with only a frying pan as a means of
self-defense. He is resourceful, however, and makes the best of
his situation. The game combines elements of 3-D exploration,
combat, and puzzle solving. It features cinematic cutscenes,
movie parodies, facial expressions, dozens of unhinged
characters, and 1- to 4-player deathmatch games in a variety of
styles.
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